Neon Gridwave
* Updated *
- Languages added.
- Fixed the interface.
- I facilitated the robot part.
*Game Indie demo test. Introducing New Mechanics, Solidifying aesthetics, including new parameters.
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Songs:
Copperfox - Blizzard
https://www.instagram.com/copperfoxmusic/
https://www.youtube.com/watch?v=HFHZ6...
Kaznnar - Pólux
https://www.instagram.com/kaznnar.oficial/
https://soundcloud.com/kaznnar/polux
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Controls:
( W, A, S, D ) Movement / Movimento.
( M ) Action button / Botão de Ação.
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_ Get off the train ...
_Turn off the gate power ...
_Run from the Enemy ... Run ...
_ Run again ...
_Hitch a ride with a stranger, somewhere.
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_ Saia do trem ...
_Desligue a energia do portão ...
_Corra do Inimigo ... Corra ...
_ Corra novamente ...
_Pegue uma carona com um estranho, para algum lugar.
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Developed by Victor Sone
Instagram:
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Pixelnarium |
Genre | Adventure |
Made with | Unity |
Tags | Cyberpunk, Exploration, Futuristic, Neon, Pixel Art, Stealth, suspense, Synthwave, Unity |
Comments
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One of the best examples of mixed 2d-3d, it has sprites, 3d objects, and "3d-pixel" objects.
Also, the music is very nice, I'm also developing synthwave-neon-style games, so I also appreciate the environment.
I loved it, love how the 2d and 3d its combined, and the adrenaline in the robot chase, waiting for the full version! hope its free lmao
THE ROBOT PART! its not good, the robot can go 8 directions while the player just 4 directions,
🙂 Thanks, I'm already preparing an update.
np, Im trying to get trough it whit only 4 directions lol
Show post...
good but so hard op robot damn
😀😁, The secret to passing the robot is to * walk as straight as possible * so as not to collide with objects and pass in front of the cars, at the end there will be an interactive door, watch out for the boxes.